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Get out the world map, table and pointer: this is a veritable treat for the control freaks out there.
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Stylish and approachable, yet brainy and baffling in turns, Polymer’s build-a-shape approach rewards quick and creative thinking.
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Great level design and the need for a thoughtful approach – this could well convince you you’re not done with hurl-’em puzzlers just yet.
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Colourful candy cubes? Yes. Unique (if slightly unsanitary) setting? Yes. Gently challenging and really quite a lot of fun? Heck, yes.
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Addictive, sweet, entertaining, colourful, responsive, varied, playable and generous — an absolutely sheep-shape game that’s a shear delight.

A nice enough puzzle game to waste an hour with, but it won’t take you long to forget about it.
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A stern face at the unnecessary and irksome IAP, but a happy, shark-like toothy grin at everything else.
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Enjoyable enough for the first hour or so, but there’s little here to mark it out from the rest of the paddock.